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Ambassador-Class Heavy
Cruiser
UNITED FEDERATION OF PLANETS:
STARFLEET DIVISION
Advanced Technical Specifications for
the Ambassador-Class Production Vehicle

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Accommodation:
750 (250 Officers -
500 Enlisted Crew) - up to 100 visiting scientists, diplomats and
civilians; 2,750 person evacuation limit
Classification:
Heavy Cruiser
[Defensive/Exploration/Diplomatic]
Funding for Ambassador Class Development
Project Provided by: Advanced Starship Design Bureau; United
Federation of Planets Defense Council. Developed by
the Starfleet
Advanced Starship Design Bureau, Utopia Planitia, Mars.
Development Project Started:
2311
Production Start Date:
2315
Production End Date: 2370
Current Status: In Service
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Locations of Ambassador-Class
Construction:
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San Francisco Fleet Yard, Sol
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Copernicus Fleet Yard, Luna
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Utopia
Planitia, Mars
- Spacedock 1, Sol
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New
Aberdeen Fleet Yard, Aldebarran
Current Starship Identification and
Registration Numbers:
- U.S.S. Andromeda NCC-50007
- U.S.S. Scorpius NCC-50666
- U.S.S. Orion NCC-50955 (Destroyed)
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CONTENTS
1.0 AMBASSADOR-CLASS INTRODUCTION

1.1
MISSION OBJECTIVES
Pursuant to
Starfleet Exploration Directives 902.3 & 914.5, Starfleet Defense Directives
138.6 & 141.1, and Federation Security Council General Policy, the following
objectives have been established for an Ambassador Class Starship:
-
Provide a multi-mission mobile
platform for a wide range of scientific and explorative research projects.
-
Augment
Excelsior
Class Starships as the primary instrument of Federation deep-space defense and
exploration.
-
Provide autonomous capability for
full execution of Federation defensive, cultural, scientific, and explorative
policy in deep space or border territory.
-
Serve as a frontline support
vehicle during times of war and emergencies.
1.2
ORIGINAL DESIGN STATISTICS

Length: 526 meters
Width: 322 meters
Height: 128 meters
Weight: 3,700,00 metric tons
Cargo capacity: 42,500 metric tons
Hull: Duranium hull planting over
duranium/tritanium structural members
Number of Decks: 26 Total, 25 Habitable
1.3
REFIT HULL DESIGN STATISTICS

Length: 514 meters
Width: 322 meters
Height: 128 meters
Weight: 2,350,000 metric tons
Cargo capacity: 41,200 metric tons
Hull: Duranium hull planting over
duranium/tritanium structural members
Number of Decks: 26 Total, 25 Habitable
1.4
GENERAL OVERVIEW

History
written by: Steve Mallory - based on information found in Star Trek: First
Contact, Star Trek: Voyager, Star Trek Technical Manual, Star Trek: The Next
Generation Technical Manual, Star Trek: Deep Space 9 Technical Manual, and Star
Trek: The Magazine. The style of the history is based on histories presented in
the Startrek Spaceflight Chronology by Stan Goldstein, Fred Goldstein,
and Rick Sternbach. Please keep in mind that this is a history developed based
on canon information presented in various sources and filled in with logical
conjecture.
Now an important footnote in
the lineage of many a starship, the Ambassador Class is no longer the backbone
of Starfleet's exploration nor defensive arms. Once the pride of the fleet and
considered, at the time, to be the pinnacle of starship development, technology
developed for the Ambassador class has exploded into common usage among other
classes of starships, while the grand spaceframe has slipped from active
production and is slowly being replaced by newer designs, it still remains a
notable class of vessel that continues to serve with distinction.
The Ambassador Class starship was a large
departure from current trends in ship design when it was conceived. Nearly twice
as large as the current mainstay, the Excelsior Class starship, the Ambassador
class would change the face of Starfleet and influence ship design for decades
to come. Initial design concepts were developed and toyed with at the newly
formed Advanced Starship Design Bureau, Mars in 2249; some of the first concept
models and drawings are still on display at the ASDB Museum. However, given the
scale of the craft, the concept would remain just that until 2292, when a
dramatic shift in Galactic Politics occurred. A shift that would effect the
Federation, the Romulan Star Empire and the Klingon Empire well into the next
century.
In early 2290, a marked increase of hostilities along the Klingon and Federation
border occurred. This disturbing trend reached a peak in 2291 when the USS
Oberon (NCC 4998) was forced to withdraw from an engagement against 2 B'rel
Class Birds of Prey. According to published reports, Captain Oded Hammlin
believed the vessel to be an arms smuggling corvette enroute from Andor to
Klingon Space, and stopped the vessel before entering the neutral zone. 2 B'Rel
Class Birds of Prey intercepted the Oberon and threatened to defend the
corvette, accusing the Oberon of piracy. When the Oberon refused to withdraw,
the B'Rel vessels engaged and disabled the Oberon while taking minimal damage.
The Klingon Council quickly learned of their new vessels clear advantages
against the backbone of the Federation and became increasingly daring in their
action in and around the Neutral Zone. Up until the Ambassador class was
launched, several more incidents of Excelsior class starships being forced to
withdraw from tense confrontations due to being outgunned and out shielded by
the newer B’rel class Birds of Prey occurred. The withdrawals illustrated just
how dated and stagnant the United Federations of Planets Starfleet had become.
Immediately, the design teams at Utopia Planitia quickly addressed this
situation and, blowing the dust off of their concept models, quickly began work
on the Ambassador Class Starship. Official sanctioning by Starfleet occurred in
2311 after the Tomed incident and funding and resources were allocated for the
development of a new Defense Cruiser.
The Ambassador project would prove to set a new standard in starship design for
the Federation, giving Starfleet a starship that was better armed, better
equipped and more diversely equipped than any other starship ever before. The
design brief for the Ambassador class starship called for a heavily armed
Battlecruiser which could also serve the non-combat roles of heavy transport and
deep space exploration. The resulting design exceeded expectations and the
Ambassador class was quickly put into service.
Several design aspects of the Ambassador class
made the space frame unique and were carried over into future designs. Among
these was the increased internal cargo, crew and fuel capacity combined with an
increased lift capability that gave the Ambassador class not only great size,
but an endurance that rivaled the Excelsior Class and crew amenities allowing
for much longer on station and patrol times, meaning more Ambassador class
starships could remain on patrol longer and with less crew fatigue. Some of the
last Ambassador class starships also had thick duranium armor, the precursor to
the Defiant Class ablative armor, added to protect the vulnerable areas of the
ship. Finally, the development of Phaser Array, which replaced the traditional
Phaser Turret found on previous hull types such as the Excelsior and Miranda
class hulls, were made standard for the Ambassador class. The arrays allowed
for quicker recharge times and the ability to fire at multiple targets out of
one array, rather than targeting turrets individually.
So successful were the Ambassador Class
vessels, that the production team began looking at designing an improved
Ambassador Class vessel. While shaving nearly 15 meters of length, resulting in
a much smaller cargo hauling capability, the team was able to make the already
hearty Ambassador Class more nimble in combat situations. The addition of 4
more phaser arrays also gave the class more bite. Further improvements in
shielding, sensor, and computer technology would be implemented in the
Ambassador-Refit design, but these advancements would not be enough to warrant a
further production contract beyond the initial 1000 starships ordered by
Starfleet. While the final 150 Ambassador Class vessels were of the Refit
variety, the improvements and advancements made by the Ambassadors would be
short-lived as a new age of Starship production was about to begin.
However, with the advent of the successful
Akira and the announcement of the "Grand Redesign of the Fleet" with the
Cheyenne, Galaxy and Nebula class starships, production of the Ambassador class
slipped markedly. The Nebula Class, the new workhorse of the fleet, could fill
the same roles as the Ambassador class, and could do them more efficiently and
with greater range. As a result, the Ambassador mission role became more and
more limited to the role of border patrol and defensive specialist with fewer
and fewer assigned to deep space exploration and diplomatic transport. Continued
refits kept the majority of the Ambassador class starships in service, despite
the end of their active production run. The currently active starships serve the
Federation well, but the recent Borg incursions and war with the Dominion has
cut down severely the number of Ambassador class starships that remain in active
service. Most of the Ambassador class starships were lost or damaged beyond
repair, resulting in the decommissioning of the majority of active Ambassador
starships. The current trend in Starship has also phased the Ambassador class
out, with less crew intensive starships being the order of the day.
1.5 CONSTRUCTION HISTORY

Construction of the first hull for the as yet
unnamed Ambassador Class, designated NXC-9331NA, began in early 2315 - a
full four years after the project's official start date. The primary research
team, being based out of Utopia Planitia while the engineering team being based
out of San Francisco, let to a small increase in development and simulation
testing times, along with an increased debate about final hull design and
engineering assembly. This, despite the fact that the two teams were supplied
with several completed hull structure simulations and theoretical spaceframe
hull shapes through knowledge and experimentation gained from the Starfleet
Experimental Propulsion Division. By the end of 2317, with the aide of computer
models, sufficient progress had been made to the point that a working 1500
cochrane warp reactor - a version 3.5 NNEC Warp Core, the standard Excelsior
Class warp core of the day - could be used to power a warp field capable of
exceeding its design specifications for limited amounts of time.
Due to the increased tensions in the political
arenas, and fearing the development of a comparable or superior craft to the
NXC-9331NA project, and due to the hull's large size, Starfleet decided to
announce the development of a new "Exploration Cruiser" and given the class name
of Ambassador. This was done in the hopes that the title and benign
nature of the class name would ease the tensions between the Federation and
Klingons over rumors about the size and estimated capabilities of the new hull.
NXC-9331NA, the first Ambassador Class
test hull, began warp flight tests within Sector 001 during Spring of
2318 and made use of an experimental deflector dish that preformed well in early
test simulations and low-speed warp trials on Miranda and Oberth
test hulls. After a year of rigorous warp testing, in which additional hull
mass was added to the primary hull structure to simulate actual warp engine
performance in a standard, estimated, Ambassador Class hull
configuration, the Warp Core functioned admirably. The performance of the
Scarbak IV impulse engines, standard for the Excelsior Class, was another
matter. Acceleration was rated as poor, its sublight maneuverability was
subpar, consuming far too much fuel far too quickly, and therefore deemed
ineffective in simulations against Klingon threat vessels. Dwayne Lewis, an
engineer with the NNEC (see Excelsior Class Warp Core specifications) who lead a
team that specialized in theoretic impulse dynamics, proposed the addition of
space time driver coil similar to the warp-field coils utilized in the standard
warp drive nacelle. By pushing the energized plasma through a thermo-magnetic
driver, the plasma energy is accelerated through the coil, thereby creating a
subspace field around the vessel, which aids in negating the mass of the large
hull and improve impulse engine performance.
The inclusion of the Sub-space driver coil in
the Scarbak V impulse drives, called "Peacemakers" by the Scarbak Development
team, was deemed a design breakthrough, and the first full production vessel,
NX-10521, had its primary frame members gamma-welded at a brief ceremony at the
San Francisco Fleet Yard. Hull NX-10521, being built from the ground up, saw
further design improvements with the addition of the Duotronic Mk.20 Core and
the newly designed Peacemaker Impulse Engines, designed specifically for the
Ambassador class, along with the latest breakthrough in phaser technology -
the strip phaser array - which allowed much more powerful and focused phaser
beams to be discharged at multiple targets (See weapons discharge tests: Type
IX discharge pattern). This meant that a Starship was no longer limited to
targeting specific starships with individual phaser turrets, but could now
strike any target in its firing arcs.
During the following year, NX-10521 saw rapid
construction and the spaceframe was ready for testing in late 2319, two
additional Ambassador spaceframes rested in drydock at Utopia Planitia as
a ceremony was held at Earth's Spacedock 1 in November of 2320 as hull NX-10521,
christened the U.S.S. Ambassador, left the space doors and warped out of
the system to begin its shakedown cruise near the Tholian border. In December
and January, the sister ships of the Ambassador, the U.S.S. Horatio
NCC-10232 and the U.S.S. Farragut NCC-10233 launched from their
drydocks, both bound for the Klingon border. The first real test of the
Ambassador class against threat vessels occured in 2321 and would pit the
U.S.S. Excalibur, responding to an SOS from a Neutronic Fuel carrier - the
SS Haro Maru - against a Klingon raiding party of three B'rel class
Birds-of-Prey led by the IKS Burunk. In a brief firefight, the Burunk was
destroyed and a second Bird-of-Prey was severely damaged. This would be the
beginning of numerous forays between the new Ambassador class vessels and
the Klingons; the new vessels turning the tables against the IKC D-7's and Birds
of Prey.
The numerous forays between the two entities
would continue until 2344 when the USS Enterprise (NCC-1701-C), under the
command of Captain Rachel Garret, responded to a distress call from a Klingon
colony on Narendra III. Four Romulan Warbirds (of the D-7 design lineage) had
engaged and destroyed the lone Bird of Prey and were systematically destroying
the colony from orbit when the Enterprise arrived. The Enterprise engaged the
Romulans, and succeeded in destroying two of the four Romulans while crippling a
third before being destroyed by enemy fire. The bravery of the Enterprise crew
was recorded by the Klingon taskforce approaching Narendra III and so impressed
the Klingon High council that hostilities ended almost immediately between the
Klingons and the Federation. A lasting peace agreement would not be reached
until 2352, but the cessation of nearly 60 years of hostilities between the
Klingons and the United Federation of Planets was a welcome step toward galactic
peace.
The class would see production until 2359, and
while it has taken heavy losses defending the Federation during its many wars,
the Ambassdor Class is still a proud and familiar symbol of Starfleet's
engineering ingenuity and imagination.
The lifetime of the Ambassador Class
spaceframe had been projected to be some 80 years, with scheduled refits and
major overhauls to take place at 40-year intervals. Unlike minor layovers,
repairs and restocking missions to major fleet yards and bases, these major
refits were intended to update the class with technologies that have since
emerged after production of the class began. While the class is no longer in
production, more then a hundred and fifty Ambassador Class Heavy Cruisers
are still in use by Starfleet as of this publication, and the spaceframe was
designed to allow for easy upgrades during its entire operational lifetime. To
date, the Ambassador class starship has had two major refits after its
initial launch.
First Refit:
The first refit for the Ambassador-class
took place in January of 2345 when the U.S.S. Yamaguchi entered drydock
10 at Starfleet's Utopia Planitia Fleet Yards in orbit around Mars. The average
time for the refit was approximately 13 weeks, or roughly 3 months.
This upgrade included:
- Installation of first-generation isolinear
subprocessors throughout the vessel.
- Removal of both torpedo launchers and
related systems, followed by the installation of two fixed-focus rapid fire
torpedo launchers capable of firing eight torpedoes at one time for
simultaneous launch.
- Enhanced warp plasma transfer conduits.
- Installation of new Class-5 M/ARA.
- Replacement of bridge module with upgraded
design.
- Upgraded living accommodations.
- Installation of three holographic simulation
chambers [later replaced with the standard holodeck after 2367].
- Refurbished warp nacelles with variable warp
field geometry capabilities.
- Updated Warp Propulsion System (WPS)
software to account for additional capabilities.
- Installation of two additional Type IX
Phaser Arrays on the starboard and port warp nacelles
- Upgrade to Main Shuttlebay and service
facilities.
Second Refit: Originally scheduled to
take place around 2379, key events in the local galactic theater prompted an
early review for the proposed second refit to the Ambassador class. In
2371, shortly after the discovery of the Dominion threat on the Gamma Quadrant
side of the Bajoran Wormhole, Starfleet Intelligence and the Federation Council
expressed major concerns over the status of Starfleet's assets. This concern
became a reality when all out war broke loose along the Cardassian demilitarized
zone when the Cardassian Empire joined the Dominion, and declared its intent to
take over the Alpha Quadrant. Federation and ally ship production went into
full sway, and efforts were made to upgrade all existing spaceframes currently
active in the fleet inventory. In addition, a number of decommissioned and
mothballed hulls were brought back to operational status, among them were
several retired or incomplete Ambassador spaceframes decommissioned for
various reasons during the past two decades. Rearmed with Type-X phaser
emitters, improved M/ARA for increased power and various other upgrades, the
Ambassador Class played an active role in the defense of the
Federation. With many advances for the spaceframe already tested in the field,
several ships saw refits during and immediately after the war to help maintain
the capabilities of the fleet. This constitutes the final refit for the class.
This upgrade includes:
- Installation of second-generation isolinear
subprocessors throughout the vessel.
- Replacement of both port and starboard main
computer cores with updated systems.
- Installation of Type-X phaser emitters.
- Installation of a Class-6 M/ARA.
- Refurbished warp nacelles with variable warp
field geometry capabilities.
- Updated Warp Propulsion System (WPS)
software to account for additional capabilities.
- Refurbishment of Impulse Propulsion System (IPS)
and related systems.
- Replacement of bridge module with upgraded
design.
- Replacement of primary and secondary
graviton field generators.
- Carpeting to cover metal floors through most
high-traffic areas of the ship, most notably areas surround crew quarters and
support systems.
- Softer color palettes used on bulkheads and
interior designs to coincide with planned uniform change expected to take
place in the 2360's.
Notice: Not all upgrade information has
been made available in this document for various reasons, including security
concerns as well as length considerations.
2.0 COMMAND SYSTEMS

2.1 MAIN
BRIDGE
General Overview: Primary
operational control of the Ambassador Class is provided by the Main
Bridge, located at the top of the primary hull. It is located on Deck 1. The
Main Bridge directly supervises all primary mission operations (with the
exception of the Flight bay and assorted craft) and coordinates all departmental
activities.
The Main Bridge is a highly
restricted area; only Level 4 security clearance personnel (Officers with the
Rank of Ensign or Higher) and authorized bridge personnel are allowed on the
bridge. All bridge officers have access to a small armory on the bridge that
carries both type I and type II phasers.
The Main Bridge is an ejectable
module, allowing for a wider variety in mission parameters.
Layout: The
new primary Bridge
configuration is a simplified version of the new Galaxy Class
configuration, though due to
the age of the Ambassador class, bridge configurations can vary from
vessel to vessel. The central area of the Main Bridge provides seating and
information displays for the Captain and two other officers. The Captain’s Chair
is raised from the rest of the Bridge Officers, to that of the surrounding level
which includes Tactical and Operations. The two Officer seats are equipped with
fully programmable consoles for a variety of uses.
Directly fore and to the right of
the command area is the Flight Control Officer, who faces the main viewer. The
FCO is equipped with a console that proceeds around at a 45 degree angle.
Directly fore and to the Captain's
left is the Operations manager's console. Identical in size and design to the
Helm station, the Operations console is one of the most sensitive consoles to
access on the bridge,
due to the wide variety of information available there.
At the very front of the bridge
chamber is a large viewscreen. This main viewer performs all the standard duties
expected of it. However, the viewscreen is not always activated like most other
Starships. It is a full Holographic display, that can be activated upon request.
When the screen is not active, the screen remains dark.
Aft and to starboard of the command
area is an elevated platform on which is located the tactical/security control
station (comprised of two consoles, one for tactical, and one for security,
located directly behind tactical and along the back of the bridge area). These
consoles are to the starboard side of the Captain’s Chair, no longer in the
direct middle.
Against the port side walls of the
main bridge are the consoles for Science and others that are programmable for a
multitude of functions. There are two Science consoles with Science 2 being a
fully programmable multi-mission Console. Science I, which is the primary
science console. Science I has priority links to Conn, Ops, Computers, and
Tactical.
Science II is the ASO's (Assistant
Science Officer's) console, which can be used by any personnel. Science II has
access to all science, navigational, sensor, and communications systems. Science
II can be configured to operate in tandem with Science I, although security
links and all other non-science data is withheld from Science II. Science II
usually works independently of Science I.
Against the aft wall of the main
bridge is the large engineering console. This has a smaller cutaway diagram of
the starship, which displays all engineering-relevant data and shows warp fields
and engine output. This console also has priority links to the computers, the
WPS (Warp Propulsion System), the IPS (Impulse Propulsion System), navigation,
SIF, and IDF. Although usually unattended, the Chief Engineer can bring this
console to full Enable mode by entering voice codes and undergoing a retinal
scan. Also located on the
platform, against the aft wall of the bridge, is a large master systems display
monitor, similar to the one in main engineering. All relative ship information
(such as damage, power distribution, etc.) is displayed on the cutaway image of
the starship. This monitor can be used to direct ship operations and can be
configured for limited flight control if necessary. Also located in the Bridge
Engineering is the Engineering II console, which is fully programmable to run
any Secondary Console function, including Sciences, Medical, Operations, Limited
Helm control, or Security.
This console, as does every console
on the bridge, also has the hand-input sub-console for use in setting the
auto-Destruct of starship. The auto-destruct sequence follows Standard Starfleet
security procedures which can be accessed via any secured Memory Alpha ODN
connection.
There are two turbolifts on the
bridge that can handle normal transit around the starship. There is also an
emergency ladder that connects the bridge to Deck three. There is also one door,
on the aft platform of the bridge, that leads to the Conference Room, which is
directly aft of the Main Bridge. Other connected rooms to the Main Bridge
include the Captain's Ready Room.
There are
no
escape pods connected to the bridge. Pods are located on all decks below Deck
three. Each pod can support two people for 4 hours in space, and has a maximum
speed of half impulse. Two pods are reserved for the top four officers in the
chain of command on the starship, because they are the last four to leave the
ship. These are located on Deck two. As the number of experienced Captains
dwindles in Starfleet, the notion of a Captain going down with his ship has been
abolished. If the ship is abandoned, the top four officers in the chain of
command will wait until everyone else is off the ship, opt to arm the
auto-Destruct (not always necessary, but there if needed), and then leave in the
two escape pods.
2.2 MAIN
ENGINEERING

Located on
Deck 21, Main Engineering is the ‘heart’ of the ship, comparable to the bridge
as ‘brain’. It has access to almost all systems aboard the starship, and manages
repairs, power flow, and general maintenance.
Entrance to
Main Engineering is provided by two large blast doors that can be closed for
internal or external security reasons. Just inside of that is an observation
area where technicians monitor various systems of the ship. Also in that
area, is a floor-mounted situational display similar
to the Master Systems Display found on the Bridge. Affectionately referred to as
the ‘pool table’, the Chief Engineer can use the display to more easily get a
broad view of the situation with just a glance.
Farther in
from the observation area is the warp core and main control systems.
Semi-circular in shape, the room was designed to be small but exceedingly
functional to save space inside the ship. Usable consoles are mounted on every
piece of ‘real estate’ around the circumference of the room and provide primary
control access for the engineers and technicians.
Off to the
port side of Main Engineering is the Chief Engineer’s Office, which is equipped
with a diagnostics table, assembly and repair equipment, a small
replicator, and a personal use console with built-in
private viewscreen.
In the
center of Main Engineering is the Matter/Anti-Matter Assembly (M/ARA). This is
where primary power for the ship is generated inside the Matter/Anti-Matter
Reaction Chamber (M/ARC). This system is checked on a regular basis due to its
importance to the ship. Access to the warp core is restricted, with a front port
to get to the Dilithium matrix as well as an over
side port for access to the warp plasma conduits.
A second tier rings the second level of Main Engineering. A small single-person
elevator, as well as a ladder on the opposite end, provides access to this
catwalk.
Access to
the Jefferies Tubes is provided in various places on both the First and Second
Tier of Main Engineering.
Typical crew compliment in Main Engineering consists of thirty engineers and
forty technicians of various grades. During Red or Yellow Alert, that number is
increased.
2.3 TACTICAL/SECURITY OFFICE

This
multi-room department is located in a Restricted area on deck 9. Within it are
the entrances to the Brig holding cells, the torpedo/probe magazine, the weapon
control room and to the Ship's Armory, as well as the Chief Tactical Officer's
office.
The
CTO's office is decorated to the officer's preference. It contains a work area,
a personal viewscreen, a computer display, and a replicator.
Brig:
Located on deck 17, the brig is a restricted access area whose only entrance is
from within the Security department. The Ambassador class has 8 double occupancy
cells, which contain beds, a retractable table and chairs, a water dispenser,
and a toilet. The cells are secured with a level 10 forcefield emitter built
into each doorway. A smaller set of secondary holding cells are located on deck
5.
Ship's Armory: This room is located in a restricted area on deck 5 and is
under constant guard. The room is sealed with a level 10 forcefield and can only
be accessed by personnel with Alpha 3 security clearance. Inside the armory is a
work area for maintenance and repair of phasers as well as multiple sealed
weapon lockers. The starship carries enough type-I and type-II phasers to arm
the entire crew. Type-III phaser rifle and the new compression phaser rifles are
available as well, but only in enough numbers to arm approximately 1/3 of the
crew. Heavy ordinance is available in limited numbers.
Torpedo/Probe
Magazine: This restricted area is for
storing unarmed photon torpedoes, quantum torpedoes (if the mission dictates),
and science probes I - VI (VII - X if mission dictates). Also stored here are
the components for manufacturing new photon torpedoes as well as the equipment
to put it all together. This room is also accessed by the loading mechanism for
the torpedo launchers.
3.0 TACTICAL SYSTEMS

3.1 PHASERS
Phaser Array arrangement:
Three dorsal arrays on the saucer section, one for the forward, starboard and
port sides. These arrays are duplicated on the ventral side of the primary
saucer. Two smaller arrays cover the aft side firing arcs, are mounted on the
nacelle pylons. Two small arrays cover the aft firing arc and are located on
the aft, dorsal portion of the saucer section.
Phaser Array Type: The
Ambassador Class starship utilizes the Type IX system. The eight arrays are
all type IX arrays. Each array fires a pulsed beam of phaser energy, discharging
the phasers at speeds approaching .986c (which works out to about 182,520 miles
per second - nearly warp one). The phaser array automatically rotates phaser
frequency and attempts to lock onto the frequency and phase of a threat
vehicle's shields for shield penetration.
Phaser Array Output: Each
phaser array takes its energy directly from the impulse drive and auxiliary
fusion generators. Individually, each type IX turret can discharge approximately
3 MW (megawatts).
Phaser
Array Range: Maximum
effective range is 300,000 kilometers.
Primary purpose: Assault
Secondary purpose:
Defense/anti-spacecraft/anti-fighter
3.2
TORPEDO LAUNCHERS

Arrangement: Two fixed-focus
torpedo launchers, located just above the main deflector dish in the neck of the
vessel. A third launcher is set to fire dead aft and is located on the rear of
the engineering hull just below the aft shuttlebay. These launchers are the
second generation of automated, high-speed launcher originally found on the
Excelsior Class starships. Since the launch of the Ambassador Class, however,
the vessel has had continuous upgrades to keep the vessel up to date with modern
Torpedo Weapon technology.
Type: Mark XXV photon
torpedo, capable of pattern firing (sierra, etc.) as well as independent launch.
Independent targeting once launched from the ship, detonation on contact unless
otherwise directed by the Chief Tactical Officer.
Payload: Ambassador
Class starships can carry a maximum of 175 torpedoes.
Range: Maximum effective
range is 3,000,000 kilometers.
Primary purpose: Assault
Secondary purpose: Anti-spacecraft
3.3
DEFLECTOR SHIELDS

Type: A symmetrical subspace
graviton field. This type of shield is fairly similar to those of most other
Starships. However, besides incorporating the now mandatory nutation shift in
frequency, the shields alter their graviton polarity to better deal with more
powerful weapons, such as the neutron-carbide beams of Tamarian vessels. During
combat, the shield sends data on what type of weapon is being used on it, and
what frequency and phase the weapon uses. Once this is analyzed by the tactical
officer, the shield can be configured to have the same frequency as the incoming
weapon - but different nutation. This tactic dramatically increases shield
efficiency.
Output: There are twelve
shield grids on the Ambassador Class starship, and each one
generates 145.9 MW, resulting in a total shield strength of approx. 1750 MW. The
power for the shields is taken directly from the warp engines and impulse fusion
generators. If desired, the shields can be augmented by power from the impulse
power plants. The shields are now comparable to the original New Orleans
class and can protect against approximately 12% of the total EM spectrum
(whereas
the Galaxy Class Starship's
standard shields can protect against about 23%), This improvement was made
possible by the multi-phase graviton polarity flux technology incorporated into
the shields, which is now standard issue on Federation starships.
Range: The shields, when
raised, stay extremely close to the hull to conserve energy - average range is
ten meters away from the hull.
Primary purpose: Defense from
enemy threat forces, hazardous radiation and micro-meteoroid particles.
Secondary purpose: Ramming
threat vehicles.
4.0 COMPUTER SYSTEMS

4.1
COMPUTER CORE
Number of computer cores:
Two; The primary core occupies space on decks 6, 7 and 8 - located centrally in
the main saucer section. The secondary, emergency core is much smaller than the
first and is located adjacent to Environmental Control on Decks 17 and 18.
Type: The
updated Computer cores found
on the Ambassador class are smaller versions of the Galaxy Class
Isolinear Processing cores. The system is powered by a smaller, regulated EPS
conduit directly from the warp core. Cooling of the isolinear loop is
accomplished by a regenerative liquid nitrogen loop that is vented directly to
space. For missions, requirements on the computer core rarely exceed 75-80% of
total core processing and storage capacity. The rest of the core is utilized
for various scientific, tactical, or intelligence gathering missions - or to
backup data in the event of a damaged core.
4.2 LCARS

Acronym for Library
Computer Access and Retrieval System, the common
user interface of 24th century computer systems, based on verbal and graphically
enhanced keyboard/display input and output. The graphical interface adapts to
the task which is supposed to be performed, allowing for maximum ease-of-use.
The Ambassador Class operates on LCARS build version 5.2 to account for
increases in processor speed and power, and limitations discovered in the field
in earlier versions, and increased security.
4.3
SECURITY LEVELS

Access to all Starfleet
data is highly regulated. A standard set of access levels have been programmed
into the computer cores of all ships in order to stop any undesired access to
confidential data.
Security levels are also variable, and task-specific. Certain areas of the ship
are restricted to unauthorized personnel, regardless of security level. Security
levels can also be raised, lowered, or revoked by Command personnel.
Security levels in use aboard the Ambassador Class are:
- Level 10 – Captain
and Above
- Level 9 – First
Officer
- Level 8 - Commander
- Level 7 – Lt.
Commander
- Level 6 – Lieutenant
- Level 5 – Lt. Junior
Grade
- Level 4 - Ensign
- Level 3 –
Non-Commissioned Crew
- Level 2 – Civilian
Personnel
- Level 1 – Open
Access (Read Only)
Note:
Security Levels beyond current rank can and are bestowed where, when and to whom
they are necessary.
The
main computer grants access based on a battery of checks to the individual user,
including face and voice recognition in conjunction with a vocal code as an
added level of security.
4.4 UNIVERSAL TRANSLATOR

All Starfleet vessels make
use of a computer program called a Universal Translator that is employed for
communication among persons who speak different languages. It performs a pattern
analysis of an unknown language based on a variety of criteria to create a
translation matrix. The translator is built into the Starfleet badge and small
receivers are implanted in the ear canal.
The Universal Translator
matrix aboard Ambassador Class starships consists of well over 100,000
languages and increases with every new encounter.
5.0 PROPULSION SYSTEMS

5.1
WARP PROPULSION SYSTEM
Type: Consolidated Fusion's
version 8 Standard Matter/Anti-Matter Reaction Drive, developed by Utopia
Planitia Warp Propulsion Laboratories. Information on this Warp Drive can be
found in any Starfleet Library or Omnipedia.
Normal Cruising Speed: Warp 7
Cruising Speed as pursuant to
Warp Limitations, as a cause of subspace pollution: Warp 6.6
Maximum Speed: Warp 9.4 for
12 hours
Note: Vessels
equipped with the CF version 8 series M/ARA Drive System no longer have the
maximum cruising speed limit of Warp 6.3, thanks to innovations discovered and
utilized in the General Electric Type 8 M/ARA Warp Drive outfitted in the new
Sovereign Class Starship. Pursuant to Starfleet Command Directive 12856.A, all
Starships will receive upgrades to their Warp Core system to prevent further
pollution of Subspace.
5.2
IMPULSE PROPULSION SYSTEM

Type: Standard Scarbak V
"Peacemakers" Ambassador Class mass drivers, developed specifically for the
Ambassador Class
Output:
The engine (there is one
impulse engine, located on the neck) can propel the Ambassador Class at
speeds within the area known as Standard impulse operations. These speeds are
limited to a maximum speed of .25c, due to time dilation problems. Quarter
impulse is rated at .0625c, half impulse being .125c and full impulse is rated
at .25c or 1/4th the speed of light.
5.3
REACTION CONTROL SYSTEM

Type: Standard Version 5
magnetohydrodynamic gas-fusion thrusters, developed specifically for the
Ambassador Class starship.
Output: Each thruster quad
can produce 4 million Newtons of exhaust.
6.0 UTILITIES AND AUXILIARY
SYSTEMS

6.1
NAVIGATION DEFLECTOR
A standard
Ambassador Class main deflector dish is located along the fore portion of
the Ambassador Class's secondary hull, and is located just forward of the
primary engineering spaces. Composed of molybdenum/duranium mesh panels over a
tritanium framework (beneath the
Duranium-Tritanium
hull), the dish can be manually
moved four degrees in any direction off the ship's Z-axis. The main deflector
dish's shield and sensor power comes from two graviton polarity generators
located on deck 21, each capable of generating 128 MW, which can be fed into two
550 millicochrane subspace field distortion generators.
6.2 TRACTOR BEAM

Type: Multiphase subspace
graviton beam, used for direct manipulation of objects from a submicron to a
macroscopic level at any relative bearing to the starship. Each emitter is
directly mounted to the primary members of the ship's framework, to lessen the
effects of isopiestic subspace shearing, inertial potential imbalance, and
mechanical stress.
Output: Each tractor beam
emitter is built around three multiphase 15 MW graviton polarity sources, each
feeding two 475 millicochrane subspace field amplifiers. Phase accuracy is
within 1.3 arc-seconds per microsecond, which gives superior interference
pattern control. Each emitter can gain extra power from the SIF by means of
molybdenum-jacketed waveguides. The subspace fields generated around the beam
(when the beam is used) can envelop objects up to 920 meters, lowering the local
gravitational constant of the universe for the region inside the field and
making the object much easier to manipulate.
Range: Effective tractor beam
range varies with payload mass and desired delta-v (change in relative
velocity). Assuming a nominal 15 m/sec-squared delta-v, the multiphase tractor
emitters can be used with a payload approaching 116,380,000,000 metric tons at
less than 2,000 meters. Conversely, the same delta-v can be imparted to an
object massing about one metric ton at ranges approaching 30,000 kilometers.
Primary purpose: Towing or
manipulation of objects
Secondary purpose: Tactical;
pushing enemy ships into each other.
6.3
TRANSPORTER SYSTEMS

Number of Systems: 12
Personnel Transporters:
6 (Transporter Rooms 1-2 - each with 3 transporter stations)
- Max Payload Mass: 800kg
(1,763 lbs)
- Max Range: 40,000 km
- Max Beam Up/Out Rate:
Approx. 100 persons per hour per Transporter
Cargo Transporters: 3
- Max Payload Mass: 500
metric tons. Standard operation is molecular resolution (Non-Lifeform).
- Set for quantum (lifeform)
resolution: 1 metric ton
- Max Beam Up/Out Rate
(Quantum Setting): Approx. 100 persons per hour per Transporter
Emergency Transporters:
3
- Max Range: 15,000 km
(send only) [range depends on available power]
- Max Beam Out Rate: 160
persons per hour per Transporter (560 persons per hour with 4 Emergency
Transports)
6.4
COMMUNICATIONS

Standard
Communications Range: 42,000 - 100,000 kilometers
Standard
Data Transmission Speed: 18.5 kiloquads per second
Subspace
Communications Speed: Warp 9.9997
7.0 SCIENCE AND REMOTE
SENSING SYSTEMS

7.1 SENSOR
SYSTEMS
Long range and navigation sensors
are located behind the main deflector dish, to avoid sensor "ghosts" and other
detrimental effects consistent with main deflector dish millicochrane static
field output. Lateral sensor pallets are located around the rim of the entire
Starship, providing full coverage in all standard scientific fields, but with
emphasis in the following areas:
-
Astronomical phenomena
-
Planetary analysis
-
Remote life-form analysis
-
EM scanning
-
Passive neutrino scanning
-
Parametric subspace field stress
(a scan to search for cloaked ships)
-
Thermal variances
-
Quasi-stellar material
Each sensor pallet (twenty in all)
can be interchanged and re-calibrated with any other pallet on the ship.
Warp Current sensor: This is
an independent subspace graviton field-current scanner, allowing the starship to
track ships at high warp by locking onto the eddy currents from the threat
ship's warp field, then follow the currents by using multi-model image mapping.
7.2 TACTICAL
SENSORS

There are
twenty independent tactical sensors on Ambassador Class Starships. Each
sensor automatically tracks and locks onto incoming hostile vessels and reports
bearing, aspect, distance, and vulnerability percentage to the tactical station
on the main bridge. Each tactical sensor is approximately 50% efficient against
ECM, and operates modestly in particle flux nebulae - measuring somewhere
between 40-50% accuracy on primary and secondary scans.
7.3
STELLAR CARTOGRAPHY

One small
stellar cartography bay is located on deck 14, with direct EPS power feed from
engineering. All information is directed to the bridge and can be displayed on
any console or the main viewscreen. The Chief Science Officer's office is
located next to the Stellar Cartography bay.
7.4 SCIENCE LABS

There are
Fifteen science labs on an Ambassador Class starship; five labs are on
deck 7 - adjacent to Sickbay, 5 labs are on deck
8, and 5
multifunction labs on deck 16. The 5 labs on deck 5 are bio-chem-physics labs
that can also be reconfigured for Medical labs and used primary by the Medical
staff. The 5 labs on deck 7 are a mixed batch; two are bio-chem-physics, two are
XT (extra-terrestrial) analysis labs, and one eugenics lab. The final 5 on deck
16 are multi-functional labs that can be equipped for various experiments.
7.5 PROBES

A probe is a device that
contains a number of general purpose or mission specific sensors and can be
launched from a starship for closer examination of objects in space.
There
are nine different classes of probes, which vary in sensor types, power, and
performance ratings. The spacecraft frame of a probe consists of molded
duranium-tritanium and pressure-bonded lufium boronate, with sensor windows of
triple layered transparent aluminum. With a warhead attached, a probe becomes
a photon torpedo. The standard equipment of all nine types of probes are
instruments to detect and analyze all normal EM and subspace bands, organic
and inorganic chemical compounds, atmospheric constituents, and mechanical
force properties. All nine types are capable of surviving a powered
atmospheric entry, but only three are special designed for aerial maneuvering
and soft landing. These ones can also be used for spatial burying. Many probes
can be real-time controlled and piloted from a starship to investigate an
environment dangerous hostile or otherwise inaccessible for an away-team.
The
nine standard classes are:
-
7.5.1 Class I Sensor
Probe:

- Range: 2 x 10^5
kilometers
- Delta-v limit: 0.5c
- Powerplant: Vectored
deuterium microfusion propulsion
- Sensors: Full EM/Subspace
and interstellar chemistry pallet for in-space applications.
- Telemetry: 12,500
channels at 12 megawatts.
-
-
7.5.2 Class II Sensor
Probe:
-

Range: 4 x 10^5
kilometers
- Delta-v limit: 0.65c
- Powerplant: Vectored
deuterium microfusion propulsion, extended deuterium fuel supply
- Sensors: Same
instrumentation as Class I with addition of enhanced long-range particle and
field detectors and imaging system
- Telemetry: 15,650
channels at 20 megawatts.
-
-
7.5.3 Class III Planetary
Probe:

- Range: 1.2 x 10^6
kilometers
- Delta-v limit: 0.65c
- Powerplant: Vectored
deuterium microfusion propulsion
- Sensors: Terrestrial
and gas giant sensor pallet with material sample and return capability;
onboard chemical analysis submodule
- Telemetry: 13,250
channels at ~15 megawatts.
- Additional data:
Limited SIF hull reinforcement. Full range of terrestrial soft landing to
subsurface penetration missions; gas giant atmosphere missions survivable to 450
bar pressure. Limited terrestrial loiter time.
-
-
7.5.4 Class IV Stellar
Encounter Probe:

- Range: 3.5 x 10^6
kilometers
- Delta-v limit: 0.6c
- Powerplant: Vectored
deuterium microfusion propulsion supplemented with continuum driver coil and
extended deuterium supply
- Sensors: Triply
redundant stellar fields and particle detectors, stellar atmosphere analysis
suite.
- Telemetry: 9,780
channels at 65 megawatts.
- Additional data: Six
ejectable/survivable radiation flux subprobes. Deployable for nonstellar
energy phenomena
-
-
7.5.5 Class V
Medium-Range Reconnaissance Probe:

- Range: 4.3 x 10^10
kilometers
- Delta-v limit: Warp 2
- Powerplant: Dual-mode
matter/antimatter engine; extended duration sublight plus limited duration at
warp
- Sensors: Extended
passive data-gathering and recording systems; full autonomous mission
execution and return system
- Telemetry: 6,320
channels at 2.5 megawatts.
- Additional data:
Planetary atmosphere entry and soft landing capability. Low observatory
coatings and hull materials. Can be modified for tactical applications with
addition of custom sensor countermeasure package.
-
7.5.6 Class VI Comm
Relay/Emergency Beacon:

- Range: 4.3 x 10^10
kilometers
- Delta-v limit: 0.8c
- Powerplant:
Microfusion engine with high-output MHD power tap
- Sensors: Standard
pallet
- Telemetry/Comm: 9,270
channel RF and subspace transceiver operating at 350 megawatts peak radiated
power. 360 degree omni antenna coverage, 0.0001 arc-second high-gain antenna
pointing resolution.
- Additional data:
Extended deuterium supply for transceiver power generation and planetary orbit
plane changes
-
7.5.7Class VII Remote
Culture Study Probe:

- Range: 4.5 x 10^8
kilometers
- Delta-v limit: Warp
1.5
- Powerplant: Dual-mode
matter/antimatter engine
- Sensors: Passive data
gathering system plus subspace transceiver
- Telemetry: 1,050
channels at 0.5 megawatts.
- Additional data:
Applicable to civilizations up to technology level III. Low observability
coatings and hull materials. Maximum loiter time: 3.5 months. Low-impact
molecular destruct package tied to antitamper detectors.
-
7.5.8 Class VIII
Medium-Range Multimission Warp Probe:

- Range: 1.2 x 10^2
light-years
- Delta-v limit: Warp 9
- Powerplant:
Matter/antimatter warp field sustainer engine; duration of 6.5 hours at warp
9; MHD power supply tap for sensors and subspace transceiver
- Sensors: Standard
pallet plus mission-specific modules
- Telemetry: 4,550
channels at 300 megawatts.
- Additional data:
Applications vary from galactic particles and fields research to early-warning
reconnaissance missions
-
7.5.9 Class IX Long-Range
Multimission Warp Probe:

- Range: 7.6 x 10^2
light-years
- Delta-v limit: Warp 9
- Powerplant:
Matter/antimatter warp field sustainer engine; duration of 12 hours at warp 9;
extended fuel supply for warp 8 maximum flight duration of 14 days
- Sensors: Standard
pallet plus mission-specific modules
- Telemetry: 6,500
channels at 230 megawatts.
- Additional data:
Limited payload capacity; isolinear memory storage of 3,400 kiloquads;
fifty-channel transponder echo. Typical application is emergency-log/message
capsule on homing trajectory to nearest starbase or known Starfleet vessel
position
8.0 CREW SUPPORT SYSTEMS

8.1 MEDICAL
SYSTEMS
There is one large sickbay facility
located on deck 7, equipped with an intensive-care ward, a laboratory, a
nursery, the CMO's office, four surgical suites, a null-grav therapy ward, a
morgue, a biohazard isolation unit, and a dental care office. Also pursuant to
new Medical Protocols, all Medical Facilities are equipped with holo-emitters
for the emergency usage of the Emergency Medical Holographic System.
The
Ship's Counselor has his office located on Deck 7, near the Medical section. It
consists of a private office, with standard furnishings (decorated to the
Counselors preference), personal viewscreen, a computer display, and replicator.
An individual therapy room furnished with chairs and couch for one on one
sessions, as well as a large, group therapy room, consisting of several couches
and chairs, are located adjacent to the Counselor's office.
In the
event of a crewmember suffering a psychotic episode, and needing to be isolated
from the crew, the ill crewman is kept in sickbay, in the isolation unit, or in
the intensive care units, as determined by bed availability.
8.2 CREW
QUARTERS SYSTEMS

General Overview: All crew
and officers' (except for the Commanding officer's and Executive Officer's,
which are located on deck 2) crew quarters are located on decks
3,4,8 and decks
13-15.
Individuals assigned to the
Ambassador Class starships for periods over six months are permitted to
reconfigure their quarters within hardware, volume, and mass limits. Individuals
assigned for shorter periods are generally restricted to standard quarters
configuration.
Crew Quarters: Standard
Living Quarters are provided for both Starfleet and non-commissioned Officers.
This includes their families as well. Those officers with children are assigned
quarters with viewports.
Two
NCO's are assigned to a suite. Accommodations include 2 bedrooms with standard
beds, connected by a living/work area. A washroom with ultrasonic shower is
located off of each bedroom. A food replicator and a personal holographic viewer
are located in the living area. Small pets are allowed to NCO's.
Enlisted
crewmembers share quarters with up to 4 others. Accommodations include 2
bedrooms with twin beds, connected by a living/work area. A washroom with
ultrasonic shower is located off of each bedroom. A food replicator and a
personal holographic viewer are located in the living area. Pets are not allowed
to enlisted crew.
Crewmen can request that their
living quarters be combined to create a single larger dwelling.
Officers' Quarters: Starfleet
personnel from the rank of Ensign up to Commander are given one set of quarters
to themselves (they do not need to share).
These accommodations typically
include a small bathroom, a bedroom (with standard bed), a living/work area, a
food replicator, an ultrasonic shower, personal holographic viewer, and
provisions for pets.
Officers may request that their
living quarters be combined to form one large dwelling.
Executive Quarters: The
Captain and Executive Officer of the Ambassador Class starship both have
special quarters, located on Deck 2. They are located on a higher deck because
these two people must be closer to the bridge in the event of an Alert
situation.
These quarters are much more
luxurious than any others on the ship, with the exception of the VIP/Diplomatic
Guest quarters. Both the Executive Officer's and the Captain's quarters are
larger than standard Officers Quarters, and this space generally has the
following accommodations: a bedroom (with a nice, fluffy bed), living/work area,
bathroom, food replicator, ultrasonic shower, old-fashioned water shower,
personal holographic viewer, provisions for pets, and even a null grav sleeping
chamber. These quarters are
nearly identical in "comfort" to
those of a high-ranking officer's quarters on a Galaxy Class Starship.
VIP/Diplomatic Guest Quarters:
The Ambassador Class is a symbol of UFP authority, a tool in dealing with
other races. Starfleet intends to use most of its starships in a diplomatic
role, with the Ambassador Class being no exception. The need to
transport or accommodate Very Important Persons, diplomats, or ambassadors may
arise, to which the Ambassador Class may respond.
These quarters are located on Deck
3. These quarters include a bedroom, spacious living/work area, personal
viewscreen, ultrasonic shower, bathtub/water shower, provisions for pets, food
replicator, and a null-grav sleeping chamber. These quarters can be immediately
converted to class H, K, L, N, and N2 environments.
8.3
RECREATION SYSTEMS

General Overview: The
Ambassador Class design has been maximized for diplomatic and scientific usage.
However, it is realized that the stress of operating at 99% efficiency on a ship
that is built for deep-space exploration and diplomatic missions can be
dangerous, so there are some recreational facilities on the Ambassador
Class.
Holodecks: There are two
standard holodeck facilities on the Ambassador Class, both located on deck
6.
Holosuites: These are smaller
versions of standard Federation Holodecks, designed for individual usage (the
two Holodecks themselves are to be used by groups or individual officers;
enlisted crewmen and cadets are not allowed to use the Holodecks under normal
circumstances). They do everything that their larger siblings do, only these
Holosuites can't handle as many variables and are less detailed. They are
equivalent to the Holodecks on an Intrepid class Starship. There are eight
Holosuites aboard an Ambassador Class, all of them located on deck
3 of
the saucer section.
Phaser
Range: Sometimes the only way
a Starfleet officer or crewman can vent his frustration is through the barrel of
a phaser rifle. The phaser range is located on deck
14. The
phaser range is heavily shielded, the walls being composed of a Duranium alloy,
which can absorb setting 16 phaser blasts without taking a scratch.
Normal phaser recreation and
practice is used with a type III phaser set to level 3 (heavy stun). The person
stands in the middle of the room, with no light except for the circle in the
middle of the floor that the person is standing in. Colored circular dots
approximately the size of a human hand whirl across the walls, and the person
aims and fires. After completing a round, the amounts of hits and misses, along
with the percentage of accuracy is announced by the ship's computer.
The phaser range is also used by
security to train ship's personnel in marksmanship. During training, the holo-emitters
in the phaser range are activated, creating a holographic setting, similar to
what a holodeck does. Personnel are "turned loose" either independently or in an
Away Team formation to explore the setting presented to them, and the security
officer in charge will take notes on the performance of each person as they take
cover, return fire, protect each other, and perform a variety of different
scenarios. All personnel on Ambassador Class are tested every six months in
phaser marksmanship.
There are 25 levels of phaser
marksmanship. All personnel are trained in the operation of phaser types I and
II up to level 14. All security personnel on an Ambassador Class must maintain a
level 17 marksmanship for all phaser types. The true marksman can maintain at
least an 80% hit ratio on level 23. The Ambassador Class carries both the
standard phaser rifle and the new compression phaser rifles.
Weight Room/ Gymnasium: Some
Starfleet personnel can find solace from the aggravations of day-to-day life in
exercising their bodies. The Security department encourages constant use of
this facility; tournaments and competitions are held regularly in this room.
The weight room is located on deck
15.
This weight room has full body building and exercise apparatuses available for
your disposal; any kind of exercise can be performed here, be it Terran,
Klingon, Vulcan (it isn't logical to let your body atrophy), Bajoran, Trill, or
others.
There is also a wrestling mat in the
weight room, which can be used for wrestling, martial arts, kick-boxing, or any
other sort of hand-to-hand fighting. There are holo-diodes along the walls and
ceiling which generate a holographic opponent (if you can't find someone to
challenge), trained in the combat field of your choice. The computer stores your
personal attack and defense patterns as it gains experience on your style of
fighting, and adapts to defeat you. All personnel on the Ambassador Class must
go through a full physical fitness and hand-to-hand combat test every six
months.
There are also racks of hand-to-hand
combat weapons, for use in training. Ancient weapon proficiencies for Starfleet
personnel are recommended by Ambassador Class's security division; phasers may
not always be available for use in contingencies. Terran, Klingon, Betazoid,
Vulcan, Bajoran, and other non-energy weapons are available for training.
8.4 THE LOUNGE

This is a large lounge, located on
deck 15, starboard. It has a very relaxed and congenial air about it; the
"Lounge" is the only place on the ship where rank means nothing - "sir" need not
be uttered when a person of lower rank addresses an officer, and everyone is on
an equal footing. Opinions can be voiced in complete safety. This lounge is the
social center of the ship.
The lounge has a battery of
recreational games and assorted "stuff". 3-D chess, pool tables, poker tables
(complete with holographic dealer and chips), windows that look out into space,
heavily cushioned seats, and numerous other games. There is also a bar (with
holographic bartender), and it stores various potent alcoholic beverages, such
as chech'tluth, Aldebaran whiskey, Saurian brandy, Tzartak aperitif, Tamarian
Frost, C&E Warp Lager, Warnog, Antarean brandy, and countless others.
9.0 AUXILIARY SPACECRAFT
SYSTEMS

9.1 MAIN
SHUTTLEBAY
General
Overview: Located at the dorsal bow of the ship, the Flight bay module has
replaced the shuttlebay module that is in previous Classes Starships. This
Flight bay contains the latest in Starfleet shuttle and runabout designs. The
Flight bay is controlled by a space/air-traffic control room, known as "Flight
Ops". This is located against the forward wall of the Flight bay, next to the
exit for the turbolift. The Flight bay contains the following:
9.2 SHUTTLECRAFT

The standard shuttle loadout aboard an
Ambassador-class vessel is as follows:
-
Six Type 15 Shuttles
-
Four Type 6 Shuttles
-
2 Type 10 Shuttles
9.2.1 TYPE-15 SHUTTLEPOD

Type:
Light short-range sublight shuttle.
Accommodation: Two; pilot and system manager.
Power Plant: Two 500 millicochrane impulse driver engines, four RCS
thrusters, three sarium krellide storage cells.
Dimensions: Length, 3.6 m; beam, 2.4 m; height 1.6 m.
Mass: 0.86 metric tones.
Performance: Maximum delta-v, 12,800 m/sec.
Armament: Two Type-IV phaser emitters.
The Type-15 Shuttlepod
is a two person craft primarily used for short-ranged transportations of
personnel and cargo, as well as for extravehicular inspections of Federation
starships, stations and associated facilities. Lacking the ability to obtain
warp speeds, the Type-15 is a poor candidate for even interplanetary travel, and
is traditionally used as a means of transport between objects only a few
kilometers apart. The craft is capable of atmospheric flight, allowing for
routine flights between orbiting craft or stations and planetside facilities.
Ships of this type are stationed aboard various starship classes and stations,
both spaceborne and planetside.
A variant of this type,
the Type-15A Shuttlepod, shares the same specifications of its sister craft, but
is capable of reaching a maximum delta-v of 13,200 m/sec. The Type-15A was a
limited production craft and the information gained from its service allowed for
further streamlining of what would eventually become the Type-16 Shuttlepod.
Still, the 15A remains in active service, and existing Type-15 spaceframes can
easily be converted to the 15A provided that off the shelf parts are available.
However, it should be noted that Starfleet Operations has deemed that the 15A
spaceframe exhausts its fuel supply rather quickly and its production at major
assembly plants is now discontinued.
9.2.2 TYPE-6 PERSONNEL SHUTTLE
(UPRTD)

Type:
Light short-range warp shuttle.
Accommodation: Two flight crew, six passengers.
Power Plant: One 50 cochrane warp engine, two 750 millicochrane impulse
engines, four RCS thrusters.
Dimensions: Length, 6.0 m; beam, 4.4 m; height 2.7 m.
Mass: 3.38 metric tones.
Performance: Sustained Warp 3.
Armament: Two Type-IV phaser emitters.
The Type-6 Personnel
Shuttlecraft is currently in widespread use throughout Starfleet, and is only
recently being replaced by the slightly newer Type-8 Shuttle of similar design.
The Uprated version of this vessel is considered to be the ideal choice for
short-range interplanetary travel, and its large size makes it suitable to
transport personnel and cargo over these distances. A short-range transporter
is installed onboard, allowing for easy beam out of cargo and crew to and from
their destination. Atmospheric flight capabilities allow for this shuttle type
to land on planetary surfaces. Ships of this type are currently in use aboard
virtually every medium to large sized starship class, as well as aboard stations
and Starbases.
The Type-6 is perhaps
the most successful shuttle design to date, and its overall structure and
components are the foundations upon which the Type-8, -9, and -10 spaceframes
are based.
Major technological
advancements in the 2370’s allowed for further upgrades to be made to the engine
systems aboard shuttlecraft. These upgrades make this craft more capable of
long-range spaceflight and, like its starship counterparts, no longer damages
subspace.
9.2.3 TYPE-10
PERSONNEL SHUTTLE

Type:
Heavy long-range warp shuttle.
Accommodation: Two flight crew, two passengers.
Power Plant: One 250 cochrane warp engine, two 800 millicochrane impulse
engines, four RCS thrusters.
Dimensions: Length, 9.64 m; beam, 5.82 m; height 3.35 m.
Mass: 19.73 metric tones.
Performance: Warp 5.
Armament: Three Type-V phaser emitters, two micro-torpedo launchers,
jamming devices.
Developed specifically
for the Defiant-class starship project, the Type-10 Personnel Shuttle is the
largest departure from the traditional role of an auxiliary craft that Starfleet
has made in the past century. Short of a dedicated fighter craft, the Type-10
is one of the most powerful auxiliary ships, with only the bulkier Type-11 being
more heavily equipped. Nonetheless, the shuttle sports increased hull armor and
the addition of micro-torpedo launchers, as well as a suite of tactical jamming
devices. A larger warp coil assembly, as well as torpedo stores, makes the
Type-10 much more heavier then other shuttles. Elements from the Defiant-class
project that were incorporated into the shuttle include armored bussard
collectors, as well as a complex plasma venting system for use during possible
warp core breech situations. This bulky craft is equipped with a powerful
navigation deflector that allows it to travel at high-warp, and a complex sensor
system makes this shuttle suitable for reconnaissance work. Able to hold its
own in battle situations, the Type-10 is seeing limited deployment on
Defiant-class starships, as well as border patrol vessels and combat-ready
ships.
10.0 FLIGHT OPERATIONS

10.1 MISSION
TYPES
Operations aboard an Ambassador class
starship fall under one of three categories: flight operations, primary mission
operations, and secondary mission operations.
Flight Operations are all operations that
relate directly to the function of the starship itself, which include power
generation, starship upkeep, environmental systems, and any other system that is
maintained and used to keep the vessel spaceworthy.
Primary Mission Operations entail all tasks
assigned and directed from the Main Bridge, and typically require full control
and discretion over ship navigation and ship's resources.
Secondary Mission operations are those
operations that are not under the direct control of the Main Bridge, but do not
impact Primary Mission Operations. Some examples of secondary mission
operations include long-range cultural, diplomatic or scientific programs run by
independent or semi-autonomous groups aboard the starship.
Despite the fact that the Ambassador
Class design philosophy leaned heavily toward Exploration and Diplomatic
Missions, she is still classified as a multi-role Starship, in keeping with
Federation Council Policy. This offers the Federation, and Starfleet,
flexibility in assigning nearly any objective within the realm of Starfleet's
assigned duties.
Missions for an Ambassador Class
starship may fall into one of the following categories, in order of her
strongest capable mission parameter to her weakest mission parameter.
- Federation Policy and Diplomacy: An
Ambassador class starship can be used as an envoy during deep-space
operations.
- Emergency/Search and Rescue: Typical
Missions include answering standard Federation emergency beacons, extraction
of Federation or Non-Federation citizens in distress, retrieval of Federation
or Non-Federation spacecraft in distress, small-scale planetary evacuation -
medium or large scale planetary evacuation is not feasible.
- Deep-space Exploration: The
Ambassador class is equipped for long-range interstellar survey and
mapping missions, as well as the ability to explore a wide variety of
planetary classifications.
- Contact with Alien Lifeforms:
Pursuant to Starfleet Policy regarding the discovery of new life, facilities
aboard the Ambassador class include a variety of exobiology and
xenobiological suites, and a small cultural anthropology staff, allowing for
limited deep-space life form study and interaction.
- Ongoing Scientific Investigation:
An Ambassador class starship is equipped with scientific
laboratories and a wide variety of sensor probes and sensor arrays, giving her
the ability to perform a wide variety of ongoing scientific investigations.
- Tactical/Defensive Operations:
Typical Missions include patrolling the Tholian Border, Cardassian Occupation
zones, Borg interdiction missions, or protecting any Federation interest from
hostile intent in planetary or interstellar conflicts.
10.2
OPERATING MODES

The normal flight and mission operations of the
Ambassador class starship are conducted in accordance with a variety of
Starfleet standard operating rules, determined by the current operational state
of the starship. These operational states are determined by the Commanding
Officer, although |